Visão geral da vaga
Design and evolve monetization services and SDKs used across Wildlife Studios games, working primarily with Go backend services, Unity and C# integrations, AWS and Kubernetes. Own systems such as purchases, offers and player journeys, shape architecture, diagnose production issues, improve reliability and cost efficiency, partner with game teams and mentor engineers.
Requisitos
Strong experience building backend systems at scale, including service decomposition and asynchronous or event-driven architectures; ability to lead technical initiatives; experience with Go and Node.js or comparable backend technologies; DynamoDB or other NoSQL databases, Kafka or streaming systems and Kubernetes; observability, load testing and incident response; English proficiency. Mobile purchase ecosystems, client SDKs, C#, Kotlin, Swift, Dart or TypeScript, gaming systems, AWS, Terraform, gRPC and CI are advantages.
Benefícios
End-to-end technical ownership; work on monetization systems used across live games at scale; direct collaboration with game teams; opportunity to influence architecture and mentor engineers.