Visão geral da vaga
Build upstream open-source graphics drivers for real hardware, contributing Vulkan code to Mesa and Linux DRM, debugging GPU behavior, collaborating with maintainers, and translating client needs into upstream-compatible solutions.
Requisitos
Vulkan fundamentals and debugging; GPU hardware concepts; Linux kernel basics; DRM fundamentals; Mesa architecture; userspace-to-kernel driver interaction; strong C and C++. Git mailing-list workflows, upstream contributions, specific GPU-family experience, Python, Rust, KMS, or Wayland are advantageous.
Benefícios
Competitive location-based salary; office setup budget; sabbatical after five years; coworking support; wellness assessments; funded conference attendance; open-source time; fully remote global team; no on-call; flexible hours; sustainable pace; technical and consulting growth tracks.